Elden Ring runs at 4K on Xbox Series X, 1440p on Series S, with optional 60 FPS mode
Elden Ring is just a few months away and many fans have no doubts about the stone-solid performance of FromSoftware'due south latest projection. Releasing on two console generations simultaneously, Bandai Namco's support page has outlined how the various versions volition fare across the current console hardware.
The PC version remains the best bachelor experience, capping out at 4K resolution and sixty FPS, with optional HDR and ray tracing support. The Xbox Series Ten version delivers up to 4K resolution, while the Xbox Serial S targets 1440p. The game also targets up to 60 FPS via its performance mode on consoles, which means at that place will be a cede of visuals. Ray tracing will be sectional to the Xbox Serial Ten, but not offered on the Xbox Series S.
The Xbox One versions are offering a 900p experience, while the Xbox 1 X also striving for 4K resolution. They come up with an expected 30FPS cap, with HDR besides missing from Xbox I and Xbox One Due south versions. While not the best outcome, it is notwithstanding a way to experience the game if yous're still having difficulty securing an Xbox Series X or Xbox Series S console.
The recent gameplay showcase has shown its new globe in action, one that fans are undoubtedly excited to dive into, particularly post-obit its contempo month-long delay. Elden Band will exist available for Xbox Serial 10|S, PlayStation 4, and PlayStation 5, plus PC, on February 25th, 2022.
The successor to Dark Souls
Elden Ring
Elden Band ... oh, Elden Ring!
Elden Ring is FromSoftware's next fantasy epic, featuring a focus on open-ended design in a universe created past both FromSoftware president Hidetaka Miyazaki and A Song of Ice and Burn down author George R.R. Martin.
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Source: https://www.windowscentral.com/elden-ring-resolution-and-fps-detailed-consoles-and-pc
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